Pokemon Sacred Gold Nds


Name: Pokemon Sacred Gold Spanish
Remade by: Drayano
Translated by: Drakyem
Remade from: Pokemon Heart Gold
Source – credit: https://whackahack.com/foro/t-62384/pokemon-sacred-gold-en-espanol-traduccion
Drakyem’s Twitter: https://twitter.com/drakyem
Description:
Hello, Welcome back to ducumon.com and I’m Pokemoner.com. Today, we will play Pokemon Sacred Gold Spanish by Drayano and translated by Drakyem. hmm, Maybe you knew Pokemon Sacred Gold. It’s a Good NDS Hack Rom in English. And this game is Spanish Version for Pokemon Sacred Gold. Anyway, It’s completed. And now, Let’s go!

  1. Pokemon Sacred Gold Nds File Download
  2. Pokemon Sacred Gold Randomizer Nds

There are a lot of new things in this hack:
You can capture the 493 Pokémon in the generation! Get ready to take hours at the hack.
There are many changes in the coaches’ teams; rest assured that Gym Leaders, Team Rocket, etc. They will be a good challenge.
Pokémon will learn new movements, have other abilities (such as Cyndaquil with Absorb-Fire) and will even be of different types.
Some movements have changed, such as Court, now being of the plant type.
There are changes regarding the location of MTs, evolutionary objects, key objects …
There are new events (which occur, for example, in the Sinjoh Ruins ), there are changes in the Casinos, changes in the Pokémon League (teleports to challenge the High Command as you wish, as in Black / White) …

May 25, 2012 Description: Pokemon Sacred Gold/Soul Silver is another one of Drayano’s. This time the challenge is set on both Johto and Kanto. You already know the drill: Full Pokedex, better trainers, more challenge, new events. Sep 24, 2018 Download Pokemon Sacred Gold Completed v1.1. Categories NDS, Pokemon Heart Gold, Pokemon Soul Silver Post navigation.

May 25, 2012 Pokemon Sacred Gold/Soul Silver is another one of Drayano’s. This time the challenge is set on both Johto and Kanto. You already know the drill: Full Pokedex, better trainers, more challenge, new events What are you waiting for? Even though DS emulators are widely available for desktop and mobile devices, Pokemon DS games are way more difficult and complicated to modify. Exact the same situation with Nintendo 3DS and Nintendo switch games. This explains why there are only a few of these Pokemon Nintendo DS ROM hacks are available. Jul 17, 2019 NDS Rom: Download Pokemon Sacred Gold SpeedUpPatches v1.0.5 by Drayano on Pokemoner.com - The 30 FPS cap is removed, meaning the game will run as fast as possible up to a maximum of 60 FPS.

Pokemon Sacred Gold Nds File Download

Pokemon sacred gold nds rom downloadSacred

Drakyem’s Twitter: twitter.com/drakyem

Known Bugs:
Possible black or white screenshots at certain events in the Safari Zone. It is recommended to save often.
One of the fights of Route 47 can be activated from a strange place.
The text of the Mu-Mu Milk is upside down.
Some events such as those of the Frost Table or Maximum in Carmine City do not seem to work in R4 (?)
Mew’s event freezes on some flashcards.
Garchomp doesn’t have his Rough Skin ability.
Claydol … does not learn Flight.
There will be doubles of Lira / Eco if you lose against them in Ciudad Trigal.
A particular object makes you get 450 Maximum Restore.
There is an error in the description of the Spirit Stone (this may have been fixed when I translated; let me know if you see that it is wrong).
Most meetings with the Supercane that have a 30% exit create a Missingno, instead of leaving the Pokémon that should. This happens because 30% meetings are missing at night.
The double bout of Route 13 has changed names. (Maybe not in translation)
Cintia may not give you Sinnoh’s initials after winning the Earth Medal; Talk to her before getting the medal!
Máximo will not recognize that you have captured Latias or Latios after capturing Regigigas. (So ​​do the Latis event first!)
The Celebi del Rival and Giovanni event will end up freezing upon arrival at Tohjo Falls.
Scizor learns Darkness instead of Tajo Umbrío.
Flags tend to reset for some unknown reason. It does not always happen, but it is unknown why it happens.
The attack and special attack of Ledyba is not changed as it puts in the document.

It’s an NDS Rom and Completed. It’s Spanish!

Pokemon Sacred Gold Randomizer Nds

Screenshot:
Gameplay:
Download:
Download Pokemon Sacred Gold Spanish (Completed)

Posted by Pokemoner.com
Name: Pokemon Sacred Gold
Remake by: Drayano
Remake from: Pokemon Heart Gold
Source: Click here!
Description:
Sacred Gold and Storm Silver are the fourth set of hacks/edits I've done now; others you might be familiar with are Pokémon Fire Red Omega, Pokémon Spirit Gold, and for those of you native to GBAtemp, Pokémon Blaze Black and Volt White. Given that it's one of my hacks, it has a pretty similar style in the sense that all Pokémon are available, there's an increased difficulty curve, there are (optional) changes to Pokémon to make some of them better etcetera. You may wonder why I've chosen to make another HG/SS hack when I've done Spirit Gold previously; the answer to this question is that Spirit Gold never really took full advantage of the tools available for DS games, particularly in terms of scripting. Compared to Spirit Gold, Sacred Gold and Storm Silver are full of new scripted events and other aesthetic changes to make it both full of content and a pleasure to look at.
Changes to the Games
While the base of the game is the same (e.g. the maps, the storyline, the general order of main events) the two hacks still manage to bring a new series of features to the table to spice up the gameplay experience, including:
493 Pokémon (i.e. all Pokémon available in the fourth generation) can be obtained somehow within the game. Legendaries are somewhat restricted, but otherwise you can build your team with pretty much anything you want. Almost all Pokémon are available prior to the first round of the Elite Four! In addition, you also receive the National Dex the moment you get the Pokédex, making it that much easier to track what you have and haven't caught. There are some minor changes in Wild encounters between Sacred Gold and Storm Silver, but all 493 are available in both.
Trainers have received new rosters to tie in with the greater variety of Pokémon available (explained by a 'migration wave' to the regions). This means you'll be battling a much larger variety of Pokémon than you'll see previously. Gym Leaders and other important trainers in particular have received a large boost to their difficulty, so get ready to take on some hard fights! As with the rest of my hacks, Gym Leaders, Elite Four members etcetera all use six Pokémon in each fight. New Trainer battles have also been added where appropriate; examples include the option to battle Ethan/Lyra, Cynthia and Steven.
The data of a lot of Pokémon has been changed; this can mean just extra level-up moves, but features such as abilities, experience rates, TM compatibility and even types might be changed. Most of these are carried over from Blaze Black & Volt White, but the hack has brought some new ideas to the table. For those of you who prefer a purer Pokémon experience, the 'Classic' version offered has these Pokémon edits removed.
A small amount of attack moves have also been edited. All moves that were given some sort of change in Black & White have had the same change applied to them in Sacred Gold & Storm Silver where possible, as well as some additional edits to make Cut, Strength and Rock Smash more useful than their previous counterparts. A large amount of Pokémon have been given extra level-up moves in some form to make them easier to raise.
Edits to evolutions mean Sacred Gold and Storm Silver are self-contained (i.e. you do not need to trade to obtain all the Pokémon). In most cases, this simply turns the item needed for evolution by trade into a usable item much like an evolution stone, though for some cases where evolution is either awkward or impossible in HG/SS (e.g. Leafeon, Glaceon, Magneton, Nosepass...) some new items have been added; this keeps consistency with previous items.
The availability of items has been changed quite wildly in general; all evolution items and TMs are now available at least once prior to the first round of the Elite Four, meaning you can shape your team up quite well for what's not even the final challenge in the game!
On that note, some things have been changed just to make things in the game a lot more convenient. Examples include an EXP Share available in Violet City, the removal of most unnecessary Cut trees and other annoying HM moments, and the addition of buyable evolution stones to some of the shops around the regions. The numbers of Gym Leaders are also now much easier to obtain--they're given to you directly after the battle! Coins can also now be purchased from the Goldenrod Game Corner.
A wide variety of scripted events have been both added and edited. The levels of most event Pokémon that already existed are now raised, but there are lots of new events for the purpose of giving you new Pokémon, items or TMs. Notables include an Eevee given to you by Cynthia extremely early in the game, the addition of a Teleport system in the Elite Four to let you challenge them in any order á la Black & White, a Team Rocket takeover of Route 47 and the Safari Zone and a Shellder and Cloyster siege in Fuchsia City. Yes, you read that right. Every newly added legendary has also had some sort of script concocted for it, so you won't be just finding them in the wild as you did with Blaze Black and Volt White. The Game Corner's prizes have also been edited; you can get a Porygon in Goldenrod City, if you so choose.
Trades within the game have also been both edited and shifted around to make getting some hard-to-place Pokémon a bit more convenient. Examples include the ability to trade for Pokémon such as Gligar, Skarmory, Beldum and Smoochum. They even have a move ordinarily learned by TM, or not at all!
Some small aesthetical edits have been made, e.g. Karen has a new background for her battle and Lance now uses Cynthia's background from DPPt instead of his own. Some attempt has also been made at engaging the world more in its inter-regional Pokémon change by having Hoenn and Sinnoh overworld sprites appear in various places. Some DP trainers also make an appearance, though this was a late feature and has yet to be fully fleshed out due to time constraints. There's also a fairly hefty addition of Black & White sprites to the table, particularly for Hoenn Pokémon. The main Pokémon also now have seals attached to give them a more personalised appearance. Finally, text has been edited such that all Pokémon names are decapitalised (so Pidgeotto rather than PIDGEOTTO, for instance.) There's also been one or two bits of dialogue that have been changed back to their GSC version.
Some extra bits of 'story' have been added, though it's admittedly very little and was also a late addition so it's not entirely fleshed out yet, but it focuses on the idea of a 'Legendary Trainer' who can meet the 'creator' and the hunting down of the Plate items. Might be something to focus on in a later release.
The game has had a variety of blockades added to it to increase the linearity of the story. While this may sound odd/bad, it serves as a way to increase the level curve of Johto, which in the original games was quite poor. Basically this means you're forced to go to Cianwood first instead of Mahogany, and the Kanto region also forces you to take a certain route to give it more of an 'objective'.
Fairy Type Added. This affects any moves that were changed to Fairy-type in Gen 6 and also grants the Fairy typing to relevant Pokémon (e.g. Wigglytuff, Clefable, Gardevoir.)
Screenshot:
Gameplay:
Download:
Download Pokemon Sacred Gold v1.1 Completed